How to Report BAR Bugs on GitHub: A Player Guide
Beyond All Reason tracks all bugs and issues on GitHub. Here is where to find the right repo, what to include, and how to avoid duplicate reports.
Tags: bar, beyond all reason, bug report, GitHub, troubleshooting, issues
The right GitHub repo for your issue
BAR breaks bug tracking across multiple repositories depending on what component is affected:
- Lobby and Launcher issues: beyond-all-reason/BYAR-Chobby
- Game issues: beyond-all-reason/Beyond-All-Reason
- Engine issues: beyond-all-reason/spring
Picking the wrong repo slows down resolution. If you are not sure whether the issue is lobby-related or game-related, start with the main game repo and maintainers will redirect you if needed.
What to include in a bug report
A useful GitHub report needs: a clear description of what happened, what you expected to happen, steps to reproduce the issue, and your system specs. Screenshots or video clips help enormously. Log files from the BAR install directory are often the deciding factor in whether a developer can actually diagnose the problem.
Before posting, search the existing issues. If someone already filed your bug, add your details to the existing thread rather than creating a duplicate.
Learning the game beyond bug reports
BAR maintains learning resources and mentor channels for new players who have questions that are not bugs. The Academy chat and dedicated learning channels are where you ask about game mechanics, build orders, strategy questions, and general how-to topics that do not belong on a bug tracker.
Separating actual bugs from gameplay questions helps the development team focus on real code issues while still getting new players the help they need.
Disabling unwanted commands
Players occasionally ask how to disable specific in-game commands like the F command. The answer depends on whether the command is a keybind you can rebind to nothing, or an engine-level feature that requires configuration file edits. For engine-level bindings, you need to edit the BAR config files directly.
Creed of champions: community-driven improvement
Creed of Champions participates actively in the BAR community feedback loop. Members file bugs, test builds, and share improvement strategies through formal and informal channels. The community approach means you are never filing a report into the void. Someone with experience reviews your issue and helps you make it useful for the devs.
"Having a space like here that offers a community, trainings, events, and the guarantee to not be judged or insulted by fellow members is really precious. Keeping the game safe, and more importantly, fun."