The short answer

Academy discussion shows that different air units saturate factory build power very differently, which is why construction turret counts can explode around some queues.

The weirdness is real, and the build-time math explains it.

Why this matters

  • Newer players sometimes assume every expensive air queue should scale similarly.
  • In practice, build-time differences mean one queue can drink enormous support while another needs much less.
  • Understanding that avoids misreading the factory as broken.

What a player should actually do

  • Check whether the queue itself is the reason support demand feels extreme.
  • Do not assume the same turret count fits every T2 air unit.
  • Treat air scaling as a build-time problem, not just a metal problem.

Common mistake

The common mistake is expecting one stable rule for every air production line when the units themselves differ so much.

Advertisement