The short answer
Academy guidance is clear on the core trade-off: resurrect when the player wants the unit back and has safe time, reclaim when the player needs pure metal or cannot protect the process.
The right answer depends on battlefield safety, energy, and urgency.
Why this matters
- Resurrection can create powerful value, but it is slower and often more vulnerable than simple reclaim.
- Reclaim is faster, cleaner, and better when the field is still contested.
- That choice affects tempo, not just resources.
What a player should actually do
- Resurrect when the area is safe enough to hold.
- Reclaim when speed and certainty matter more than unit recovery.
- Consider energy status and the role of the unit being brought back.
Common mistake
The common mistake is treating resurrection as automatically better because it feels more efficient. Tempo and safety can make reclaim the correct choice.
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