Practical advice for improving actions per minute and understanding the real energy-to-metal demands of early-game BAR.
Tags: beyond all reason · APM improvement · T1 economy · hound vs sharpshooter · macro · micro
Playing more games helps, but deliberate multitasking drills work faster. Try this: assign a constructor to one zone of the map and keep it actively building. On another zone, manage base construction and fusion placement efficiently. Run both simultaneously without shift-queuing.
For army control practice, select groups of units with hotkey groups and keep them moving across the map with individual right-clicks. This taxes your multitasking in a realistic match setting.
Common economy guides suggest a 20 energy-to-metal ratio for T1. You can usually manage with less. T1 is simply less energy intensive, averaging closer to 15 e/m ratio in real play.
You can also run fewer nanos than the textbook numbers recommend during T1, since T1 units consume fewer build points than T2 and T3 alternatives. T2 timing depends on the specific game situation, so treat fixed benchmarks as starting points rather than rules.
The choice between these two units comes down to role. Hounds are skirmish and raiding units — fairly tanky against T1, fast for their class, and outranging many things including heavy laser tanks. They excel at hit-and-run pressure.
Sharpshooters are slow, fragile sniper units better suited for defensive positions or finesse play involving mobile jammers and cloaking with hold fire micro. They cost significantly more energy, making them a heavier investment that demands careful positioning.
Choose hounds for aggressive raiding and map control. Choose sharpshooters for defensive sniping and precision work when you can afford the energy overhead.
The gap between good and great BAR players often comes down to mechanical habits and practice routines. Creed of Champions is the kind of environment where players share these habits freely — training together, analyzing replays, and building better fundamentals without the ego.
[Crd] Crd is the first really comfortable community I have been a part of. Everyone is nice and kind, the atmosphere is relaxed, and I am not getting yelled at for not being optimal.
Serious RTS play without the toxic baggage.