Build Time Estimator and Builder Queue Widgets for BAR

Realistic construction timing, joining existing build queues, and damage tracking on the minimap.

Tags: Build Time Estimator, builder queue join, minimap damage, Beyond All Reason construction widgets

Build Time Estimator

BAR default build time estimates assume maximum buildpower and perfect economy. Reality differs. The Build Time Estimator widget shows realistic construction timing based on actual builders in range, current metal and energy income versus consumption, and storage levels.

It answers questions like "when will this T2 mex actually finish" or "can my economy support building this fusion" without guesswork. Version 2 added economy-awareness so estimates adjust when your income fluctuates or builders get pulled away.

Join Existing Builder Queue

When a structure is already under construction and you want to add a second builder, this widget lets you attach to the existing queue instead of remaking orders manually. Select your builder, use the join command, and the builder picks up the remaining construction tasks.

The widget requires both the API Builder Queue and Join Existing Builder Queue components. It works with any active construction site and saves the hassle of checking what is being built and recreating the order.

Minimap Damage Visualizer

The minimap extra damage widget records incoming damage and marks it on the minimap as pulsating areas. The marks persist so if you lose units while looking elsewhere, you can see where the fight happened.

It tracks damage to teammates too, making it easier to spot when allies are under attack and need support. This is especially useful in large team games where you cannot watch every part of the map.

Note that the display may mirror positions if using a flipped camera, so be aware of orientation when reading damage markers.

Keep Improving

Clear information and clean execution help teams coordinate without confusion or frustration. Creed of Champions values steady improvement and supportive teammates. No blame, no drama. Just better play together. Win with skill, teamwork, and respect.