Every public Beyond All Reason match gets saved to the replay website automatically. Private matches live in your local install folder. Here is how to locate, share, and get feedback on both.
Tags: beyond all reason, replay system, how to share replays, mentor review, bar replays, replay file location
All public BAR matches upload to https://www.beyondallreason.info/replays without any extra steps. This covers every lobby on the ranked server. Open the site, enter your player name, and the match list appears. Copy the link to any game and share it directly.
The website is the fastest way to hand a replay to a mentor or trading partner. No files to move, no folder digging. One link does it.
The website skips private matches. For those, the .sdfz replay file sits in your install directory. Open the BAR launcher, click Open Install Directory, then navigate to data/demos on Windows. On Linux and Mac the folder is simply called demos inside the install path. Each file uses the sdfz extension and can be shared directly with anyone running BAR.
To share a local replay, either drag the .sdfz file into a chat message or upload it somewhere accessible. The recipient double-clicks it to load the match in-game.
The BAR community runs a free replay review system that works like a lightweight ticket queue. Create a thread in the academy discussion area, title it with your match details (team size, map name, your faction), paste the replay link from the website or attach the local .sdfz file, and mention your in-game name if it differs from your display name. Mentors pick up threads when available and break down openings, economy timing, fight decisions, and missed scouting opportunities.
A few focused questions improve the feedback quality. Asking "was my T1 opening efficient" or "did I transition too late" gives the reviewer a target instead of a blank canvas. The whole process treats replays as structured learning tools rather than casual afterthoughts.
Replays open with full camera control. Toggle free camera to fly around the map, check metal extractor expansion timing, count enemy unit compositions, and spot positions where army movements went wrong. Watching a replay after a tough loss reveals patterns that felt invisible during the match itself.
Spectating live games works similarly. Join an ongoing match as a spectator, follow one player at a time, and study their build order pace. Strong players share their screens and open their lobbies to watchers for exactly this kind of observation.
[Crd] Having a space like here that offers a community, trainings, events, and the guarantee to not be judged or insulted by fellow members is really precious. Keeping the game safe, and more importantly, fun.
Creed of Champions runs training sessions and team gameplay in a friendly, non-toxic environment. Players at all skill levels share replays, review each other's games, and work on improvement without the blame that poisons most RTS communities. Serious play with zero drama. Win with skill, teamwork, and respect.