BAR developers have shared progress toward a full Steam release. The game runs through the standalone client for now, but a Steam launch is approaching.
Tags: Steam release, BAR Steam, game full release, development status
The team at beyondallreason.info/development/steam-release provides updates on the Steam release timeline. Players should follow that page for official information rather than community speculation.
Developer statements indicate that server reliability issues during high-population weekends must resolve before the Steam launch proceeds. The game currently handles around a thousand concurrent players on peak nights, which creates load on the matchmaking infrastructure.
A Steam release will bring a sudden influx of players. If the servers cannot handle one thousand players on weekends, they will buckle under ten thousand on launch day. The development team prioritizes infrastructure stability over the release date.
BAR runs on volunteer developer effort. Players wanting to help can contribute small tasks through the Teiserver repository on GitHub at github.com/beyond-all-reason/teiserver. Full-time developers require funding that exceeds what community donations currently cover.
Some players have suggested a monthly subscription of five to ten dollars per active player to fund server infrastructure. The community discusses this on the official channels.