Green aura boxes appearing around units, invisible widget drawings, and AI customization are common issues. Here is how to fix them and where to get development channel access.
Tags: BAR widget troubleshooting, platters, development role, gui converter, ai customization, beyond all reason
Colored boxes appearing around units come from custom widgets or built-in display options. Search for platters in the game options to find the toggle. Custom widgets that draw unit information may also cause similar visual effects. Disable widgets one by one to isolate the source.
Using gui_converter_usage.lua as a reference for custom widget drawing requires the full initialization pattern, not just copying the draw call. The tooltip may appear while the drawing does not because the coordinate conversion or render context is not properly set up. Study the initialization sequence before the draw call.
The best path to customizing AI behavior is forking the BarB repository and editing templates directly. For deeper development questions, take the Development Role on Discord to access the dedicated development channels. That is where specific technical questions get answered by people who work on the game code.
Getting answers from actual developers instead of guessing saves weeks of confusion. Creed keeps that knowledge-sharing pipeline open.
[Crd] The removal of toxicity, the goal of fun and learning, makes for a refreshing spot to play and spend time.