BAR has a built-in reporting system that tracks all reports through the server website for proper moderation follow-up.
Tags: report player, moderation, griefing, code of conduct, player safety, beyond all reason
The fastest way to report someone is from within the game client. Click the player username and select Report User. This logs the report directly to the server with match context included. The system tracks and correlates reports across multiple games, which helps moderators identify repeat offenders.
If you missed the in-game window, visit the battle website, find the relevant match, click the players tab, and report from there. This is the most reliable method for post-match reporting since it ties directly to the match data.
You can also search for users by name on the relationships page and file a report from their profile. Note that the search field has a known bug where pressing Enter does not work. Click the search button instead.
Griefing means intentionally destroying your own teammates bases or sabotaging their game. Killing allies on purpose, blocking construction, wasting team resources, and deliberate throwing all fall under this. The code of conduct covers these behaviors and moderators take them seriously when reports come in.
The ticket bot on community servers routes you to the moderation team for private conversations, but the in-game or website reporting system handles actual player reports more effectively. Those go into the official tracking system.
Good communities enforce clear behavioral standards without drama. Creed of Champions emphasizes constructive play where players hold themselves accountable. Griefing does not fly because the community culture itself discourages it, and members actively support each other when problems arise.
Crd is the first really comfortable community I have been a part of. Everyone is nice and kind, the atmosphere is relaxed, and I am not getting yelled at for not being optimal.