Why your OpenSkill shows zero, which constructor to pick in Beyond All Reason, and how to fix weird keybind bugs across platforms.
Three questions come up constantly for Beyond All Reason players. Why does my match rating show zero. Which constructor should you build first. And what do you do when keybinds go haywire. Here are straight answers.
OpenSkill has a display floor of zero. If your actual rating dips into negative territory through a losing streak, the game still shows zero. Your real number keeps moving behind the scenes.
Check your actual rating at server4.beyondallreason.info/battle/ratings. The displayed match rating is just a cosmetic floor, not your true standing. Do not panic if you see zero. Play through the streak and the number climbs back.
The answer depends entirely on game phase. Early game, ground constructors dominate because they are cheap and build up fast. Air constructors cost too much for the build power they provide in the opening minutes.
In team games especially, an air constructor early feels wasteful. Stick with bot or vehicle constructors for the first phase of eco expansion. Air constructors shine later when mobility matters more than raw build speed.
Bot constructors apply more consistent pressure across multiple lanes. Vehicle constructors excel at focused rushes when you have static defence or teammates covering your base.
X11 on Linux is notorious for UI bugs with BAR. If keybinds act strange or the camera jumps to the same map position repeatedly, try switching layouts back and forth in settings. If that fails, a fresh reinstall usually fixes it.
This is not a BAR bug — it is an X11 interaction issue. Players on newer GPU drivers have also reported performance problems. A 3060Ti-class card with 16 GB RAM runs BAR cleanly at normal unit counts.
[Crd] "Creed of Champions is a great place to learn and play BAR in a friendly atmosphere. Training sessions, team gameplay, even some non-BAR stuff. Large cross section of abilities, time zones, and game mode interests."