Three common Beyond All Reason topics: rating display bugs, how to handle air when you are not an air player, and whether T1 reclaim bots are worth building.
Tags: beyond all reason, rating, air units, reclaim bots, T1 economy
Occasionally your game will not appear in your rating history. This is a known intermittent bug. It does not correlate with which server you played on or whether you won or lost. The missing game will usually surface eventually, and it does not affect your underlying rating calculation. If you suspect a more serious issue, the BAR tech support channels track these cases.
Every BAR player hits a game where the opponent goes heavy air and you have zero air defense. The panic response is to spam fighters blindly. That actually works reasonably well as a baseline. Fighters are cheap, fast to produce, and they counter nearly every air threat if produced in sufficient numbers.
Beyond the spam approach, learn basic air-fighter composition. T1 fighters handle early harassment. T2 fighters transition into the mid and late game where bombers and gunships start appearing. The key is to have an air factory online and producing something before the air player establishes total control.
The community is split on T1 reclaim bots. Here is the debate: reclaim bots harvest resources from battlefield wreckage early in the game. If the enemy does not use them, you get free extra income from every destroyed unit. If both sides spam bots, fewer wrecks remain and the advantage shrinks.
The practical answer: T1 reclaim bots are worth it when you expect the game to be close and grindy, where the extra reclaim income matters. Skip them when tempo matters more than economy, or when the enemy will also build them and neutralize the advantage.
If something is truly broken with your account, rating, or connection, the dedicated tech support channels are the right place. General chat is not monitored by the people who can actually fix things. Drop a report, include specifics, and wait for a response.
Problems like rating bugs and game crashes are more annoying when you are playing alone. Creed of Champions runs organized team games where the community helps you troubleshoot issues and get back into matches quickly. The support is hands-on because everyone benefits from having all their teammates available.
One of the first things I noticed is that people genuinely care about helping each other. The veteran players will sit down and walk you through your mistakes without making you feel bad about them.
[Crd] That is the kind of environment where support actually works.