Are Decurions overpowered or underpowered in BAR?

BAR players debate the Decurion unit constantly. Some call it broken and demand nerfs. Others say it is trash and needs buffs. The truth depends on context. Here is what Decurions actually do.

Tags: BAR Decurion, unit balance, shield rework, unit comparison, patch analysis

What Decurions do

Decurions are slow, heavily armored units that perform well in large groups. Their individual speed and maneuverability are weak. One Decurion loses easily. A wall of Decurions is difficult to push through. The unit scales with numbers.

Players who call Decurions overpowered usually faced massed Decurion compositions. Players who call them underpowered tried using a handful in mixed compositions. Both viewpoints are correct in their specific contexts.

The shield rework connection

Decurion effectiveness ties into the shield rework discussion. Some players want shields to intercept cruise missiles and ship projectiles. If that change arrives, Decurion strategies shift because shields protect the slow massed Decurions from the ranged attacks that currently counter them.

The shield rework survey on the BAR Discord captures community sentiment on this exact topic. Players who use shield-heavy compositions strongly support the change because it synergizes with Decurion strategies.

When to use Decurions

Use Decurions when you can commit production to massing them. They work best as part of a coordinated push where your opponent cannot flank. They fail against highly mobile opponents who can kite and attack around the edges.

Do not mix Decurions with fast mobile units. The speed mismatch means your mobile units arrive and die before the Decurion wall catches up. Decurions want to move as a single blob with full support units.

Creed of champions

Creed of Champions players learn unit matchups through practice and communication. Whether Decurions are strong or weak, the team knows how to counter them and how to fight alongside them. Knowledge beats meta complaints every day.

[Crd] With Crd I finally have people to discuss builds and strategies with. We test things in actual games and report back. It is like having a research lab for BAR.

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