Adaptive Command unit dossier

Omni-Sphere

A desert-friendly alien tank built to punish swarms and capitalize on plasma accuracy.

Omni-Sphere concept art

Light-target laser tank

Omni-Sphere

Light tanks deployed by the Aliens for combating swarms of weaker foes. The Omni-Sphere gives Aliens a robust, versatile ground answer into lighter armies.

Light armorOmni-WheelLight laserPlasma

Core stats

Battlefield numbers

Health pointsHealth points
500
Attack powerAttack power
100, or 125 vs Light
Armor ratingArmor rating
4
Movement speedMovement speed
7
Line of sightLine of sight
2
CostCost
Ore20 Ore + Plasma10 Plasma + Coal5 Coal / Plasma5 Plasma + Electricity3 Electricity

Profile

Loadout and chassis

Unit classUnit class
TankTank
Armor classArmor class
LightLight
Movement typeMovement type
Omni-WheelOmni-Wheel
Weapon typeWeapon type
Light LaserLight Laser
Ammo typeAmmo type
PlasmaPlasma
RangeRange
3 tiles, straight line

Strengths

What this unit does well

  • Excellent into light units.
  • Good desert-start mobility for repositioning.
  • Durable enough to anchor mid-tier alien lines.

Weaknesses

What can go wrong

  • Poor damage into shielded targets.
  • Needs power to maintain its best performance.
  • Lower reach than dedicated artillery.

Doctrine

How Aliens should use it

Use Omni-Spheres when the enemy wants to win with numbers or light frames. They keep the alien line compact and efficient.

Want to field Omni-Sphere?

Review the full Alien roster, then move to the signup and download page to start playing Adaptive Command.