Adaptive Command unit dossier

Salamander

A shielded obstruction-clearer that turns map control into a fire problem.

Salamander concept art

Terrain denial flame tank

Salamander

Shielded vehicles equipped with flamethrowers used primarily for removing flammable obstructions. The Salamander is not just anti-unit.

ShieldedTreadedFlamethrowerIncendiary

Core stats

Battlefield numbers

Health pointsHealth points
300
APAP
55 with 3-hex fan AOE
ARAR
3
Movement speedMovement speed
7
Line of sightLine of sight
2
CostCost
Ore10 Ore + Coal10 Coal + Oil10 Oil

Profile

Loadout and chassis

Unit classUnit class
TerrestrialTerrestrial
Armor classArmor class
ShieldedShielded
Movement typeMovement type
TreadedTreaded
Weapon typeWeapon type
FlamethrowerFlamethrower
Ammo typeAmmo type
IncendiaryIncendiary
RangeRange
2 tiles, fan and straight line

Strengths

What this unit does well

  • Applies burn to units and can ignite terrain.
  • Excellent at clearing forests and breaking defensive geometry.
  • Shielded profile helps it survive while powered.

Weaknesses

What can go wrong

  • Very dependent on power and fuel.
  • Short range requires commitment.
  • Not every map lets it do its best work.

Doctrine

How Humans should use it

Use Salamanders when the battle is about blocking areas, clearing cover, and forcing the enemy through bad ground.

Want to use Salamander in a real match?

Review the full Human roster, then move to the signup and download page to start playing Adaptive Command.