Adaptive Command unit dossier

Decimator

A stolen-nuclear terror piece built to erase zones, irradiate terrain, and force retreat through fear alone.

Decimator concept art

Super-weapon artillery platform

Decimator

Created by Alien scientists from stolen nuclear tech used by Humans. Able to launch devastating explosions at long range before retreating. The Decimator is not a routine unit.

Heavy armorOmni-WheelMortarNuclear

Core stats

Battlefield numbers

Health pointsHealth points
750
Attack powerAttack power
125, or 275 vs buildings, with large AOE
Armor ratingArmor rating
7
Movement speedMovement speed
4
Line of sightLine of sight
2
CostCost
Ore100 Ore + Uranium30 Uranium + Plasma20 Plasma / Uranium15 Uranium + Plasma10 Plasma

Profile

Loadout and chassis

Unit classUnit class
TankTank
Armor classArmor class
HeavyHeavy
Movement typeMovement type
Omni-WheelOmni-Wheel
Weapon typeWeapon type
MortarMortar
Ammo typeAmmo type
NuclearNuclear
RangeRange
3 to 6 tiles, target select
to

Strengths

What this unit does well

  • Massive long-range damage profile.
  • Can permanently irradiate terrain until engineers clean it.
  • Heavy armor resists kinetic retaliation well.

Weaknesses

What can go wrong

  • Very expensive and strategically obvious.
  • Low line of sight and speed require support.
  • Powered-down state strips much of its terrifying area value.

Doctrine

How Aliens should use it

Use Decimators to break defenses, block areas, and force retreats.

Want to field Decimator?

Review the full Alien roster, then move to the signup and download page to start playing Adaptive Command.